088393F

Bachelor of Games and Interactivity/Bachelor of Computer Science (CRICOS 088393F) at Swinburne University of Technology

Bachelor of Games and Interactivity/Bachelor of Computer Science (CRICOS course code 088393F) is a Bachelor Degree delivered by Swinburne University of Technology over 4 years. This dual qualification combines the creative aspects of game design with the technical foundation of computer science. Graduates gain skills in software development, game programming, and interactive media. The course is registered on CRICOS with code 088393F, ensuring it meets Australian standards for international students. Swinburne University of Technology (CRICOS 00111D) is a government institution located in Melbourne, Victoria. With over 1,556 CRICOS-registered providers offering more than 26,000 courses across Australia, this program is a pathway to careers in the growing tech and gaming industries. All listed providers are CRICOS-registered, and data is sourced directly from the official CRICOS register (April 2026).

All listed providers are CRICOS-registered with the Australian Government
Data sourced directly from the official CRICOS register (April 2026)
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What you'll study

This course falls under the field of Computer Engineering (031305), a sub-discipline of Electrical and Electronic Engineering and Technology. At AQF Level 7, a Bachelor Degree develops graduates with broad knowledge and skills for professional work. In this dual program, students explore both the artistic and technical sides of game development. Typical learning outcomes include understanding computer architecture, operating systems, networking, programming languages (C++, Java, Python), software engineering principles, and interactive media design. The dual qualification also covers game design theory, user experience, and project management. Graduates are prepared for roles such as game programmer, software engineer, systems analyst, or interactive media developer.

Duration and study mode

The CRICOS register lists the duration as 208 weeks (4 years) of full-time study. The language of instruction is English. This is a dual qualification, meaning you will graduate with two bachelor's degrees: Bachelor of Games and Interactivity and Bachelor of Computer Science. This structure allows you to combine creative and technical skills, increasing your career prospects. As with all CRICOS-registered courses, the duration and study mode are designed to meet Australian visa requirements for full-time study. International students must maintain satisfactory course progress and attendance to comply with their student visa conditions.

Fees (indicative)

The indicative tuition fee for this course is A$170,400, with non-tuition fees listed as A$0. The estimated total cost is A$170,400. Please note that Overseas Student Health Cover (OSHC), living expenses, and the visa application charge are not included in this amount. Living costs in Melbourne are estimated at A$200–400 per week for rent, A$80–150 for groceries, and A$40–60 for public transport. These fees are set by Swinburne University of Technology and are subject to change. Always check the provider's website for the most current fee information. Course fees shown are indicative only and sourced from the CRICOS register as at April 2026.

Entry requirements (general guidance)

For direct entry into this Bachelor Degree, international students typically need an overall IELTS score of 6.0–6.5 with no band below 5.5–6.0, or equivalent. Academic requirements include completion of Australian Year 12 or an overseas equivalent with strong results in mathematics and English. Prerequisite subjects may include mathematics or computing. Swinburne University of Technology offers foundation and pathway programs for students who do not meet direct entry requirements. Consult the provider for specific details. HeadStart Academy recommends confirming all prerequisites with Swinburne before applying.

Work component

This course does not include a mandatory work component. Unlike some VET courses that require work placement, the Bachelor of Games and Interactivity/Bachelor of Computer Science focuses on academic study. However, international students on a Student visa (Subclass 500) can work up to 48 hours per fortnight during term and unlimited hours during scheduled breaks, subject to visa conditions. Many students find part-time work in Melbourne's vibrant tech scene or in hospitality and retail.

Delivery locations

This course is delivered at Swinburne University of Technology's Hawthorn Campus, located at John Street, Hawthorn, Victoria. Hawthorn is a suburb of Melbourne, approximately 6 km east of the city centre. The campus is easily accessible by train (Hawthorn station) and tram routes. Melbourne is home to over 200 CRICOS-registered providers and a large international student community, offering a multicultural lifestyle and excellent public transport. The cost of living in Melbourne is generally lower than in Sydney, with indicative weekly rent of A$200–400 for shared accommodation.

Student visa

To study this course, you will need a Student visa (Subclass 500). This visa requires you to maintain enrolment in a CRICOS-registered course, satisfactory course progress, and attendance. You must also have Overseas Student Health Cover (OSHC) for the duration of your stay. The visa allows work rights of 48 hours per fortnight while studying and unlimited work during scheduled breaks. Applicants must satisfy the Genuine Temporary Entrant (GTE) requirement, demonstrating a genuine intention to study in Australia. Additionally, financial capacity evidence is required to cover tuition, living costs, and travel. All international students are protected by the ESOS Act, which ensures quality education and consumer protection. For personalized advice, consult a registered migration agent (MARA) or visit the Department of Home Affairs.

Is Melbourne right for you?

Melbourne is consistently ranked as one of the world's most liveable cities, with a diverse population and a thriving arts and tech scene. For students, the city offers over 200 CRICOS-registered institutions, a strong job market for part-time work, and excellent transport links. The Hawthorn Campus is in a leafy suburb with easy access to the city centre, shopping, and entertainment. However, consider your budget: weekly living costs can range from A$400–600 for a single person, including rent, food, and transport. Melbourne has a milder climate compared to other Australian cities, with cool winters and warm summers. If you enjoy cultural events, coffee culture, and a vibrant student lifestyle, Melbourne could be an excellent choice.

How to apply

Follow these steps to apply for the Bachelor of Games and Interactivity/Bachelor of Computer Science at Swinburne University of Technology:

1. Research CRICOS-registered providers: Use HeadStart Academy's course search to filter by course level (Bachelor Degree), field (Computer Engineering), and city (Melbourne). Compare providers like Swinburne University of Technology to find the best fit.

2. Apply directly to your chosen institution: Check entry requirements (English test scores, academic qualifications) and application deadlines on Swinburne's international admissions page. Submit your application with required documents.

3. Receive your Confirmation of Enrolment (CoE) and apply for your Student visa (Subclass 500): Once accepted, Swinburne will issue a CoE. Use this to apply for your visa through the Department of Home Affairs. Ensure you also arrange OSHC and prepare financial evidence.

Ready to take the next step? Visit Swinburne University of Technology's website to check entry requirements and apply directly for the Bachelor of Games and Interactivity/Bachelor of Computer Science.

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Source-backed course facts

Bachelor of Games and Interactivity/Bachelor of Computer Science is a CRICOS-registered programme at Swinburne University of Technology. Use this register extract [CRICOS register, Apr 2026] to cross-check codes, duration and indicative fees before you apply.

CRICOS register extract

Course
Bachelor of Games and Interactivity/Bachelor of Computer Science
CRICOS course code
088393F
Provider
Swinburne University of Technology (00111D)
Course level
Bachelor Degree
Field of education
03 - Engineering and Related Technologies
Duration
208 weeks
Tuition (indicative)
A$170,400
Estimated total (indicative)
A$170,400
Delivery locations
HAWTHORN
Work component
No

This page is general information only and not migration advice. Confirm Student visa (Subclass 500) requirements with the Department of Home Affairs.

Important notes for international students

  • Tuition and living-cost figures on this site are indicative only — confirm current fees with the provider before you accept an offer.
  • HeadStart Academy is not a registered migration agent and does not provide immigration advice. For Student visa (Subclass 500) rules, OSHC and financial capacity, verify with the Department of Home Affairs or a registered MARA agent.
  • Only CRICOS-registered providers may enrol overseas students. Always check the CRICOS course and provider codes on your offer and Confirmation of Enrolment (CoE).

Related pages

Frequently Asked Questions

The indicative tuition fee is A$170,400 for the full 4-year program, with no additional non-tuition fees listed on the CRICOS register. However, this does not include Overseas Student Health Cover (OSHC), living costs (estimated at A$400–600 per week in Melbourne), or the visa application charge. Fees are set by Swinburne and are subject to change, so always confirm on their official website before applying.
The course duration is 4 years of full-time study, equivalent to 208 weeks on the CRICOS register. This is the standard duration for a dual Bachelor Degree in Australia. Students must maintain full-time enrolment to comply with their Student visa conditions.
International students typically need an IELTS score of 6.0–6.5 overall with no band below 5.5–6.0, or equivalent. Academic requirements include completion of Australian Year 12 or equivalent with strong results in mathematics. Prerequisites may include mathematics or computing subjects. Swinburne also offers foundation pathways for students who do not meet direct entry. Check Swinburne's website for the most current requirements.
This course is delivered at Swinburne University of Technology's Hawthorn Campus, located at John Street, Hawthorn, Victoria, Australia. Hawthorn is a suburb of Melbourne, easily accessible by train and tram. The campus offers modern facilities and is part of Melbourne's vibrant education hub.
CRICOS lists estimated total fees of A$170,400 for Bachelor of Games and Interactivity/Bachelor of Computer Science (tuition A$170,400). Figures are indicative as at the April 2026 register snapshot — confirm current fees with Swinburne University of Technology before applying.
The CRICOS course code is 088393F, offered by Swinburne University of Technology (provider code 00111D). Use these codes when checking your offer and CoE.