Bachelor of Information Technology (Games Programming) Australia

Bachelor of Information Technology (Games Programming) at Academy of Interactive Technology

Bachelor of Information Technology (Games Programming) (CRICOS course code 094327K) is a Bachelor Degree delivered by Academy of Interactive Technology over 2 years 12 months (~154 weeks). This program, classified under Information Technology (Field of Education 029999), equips students with the technical and creative skills needed to design and develop interactive games. As a CRICOS-registered course, it meets the requirements for international students seeking an Australian qualification. Academy of Interactive Technology (CRICOS 02155J) is a private provider with campuses in Melbourne (VIC) and Ultimo, Sydney (NSW). With over 1,500 CRICOS-registered providers in Australia offering more than 26,000 courses, this degree stands out for its focus on games programming within a comprehensive IT framework. International students are protected under the ESOS Act, ensuring quality education and consumer rights. To study this course, you will need a Student visa (Subclass 500), which allows up to 48 hours of work per fortnight during term. The indicative tuition fee is A$64,200, with additional non-tuition fees of A$200, bringing the estimated total to A$64,400. These figures are sourced from the CRICOS register and are subject to change. Always confirm with the provider for current fees. Academy of Interactive Technology provides dedicated support for international students, including English language pathways and academic guidance.

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Data sourced directly from the official CRICOS register (April 2026)
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What you'll study

This program falls under the broad field of Information Technology (code 02), specifically in Other Information Technology (0299). At the Bachelor Degree level (AQF Level 7), students typically engage in a mix of theoretical foundations and practical application. In games programming, core areas include software development, algorithm design, graphics programming, artificial intelligence for games, and interactive systems. Graduates develop strong problem-solving and coding skills, often using languages such as C++, C#, and Python. While the exact curriculum is set by Academy of Interactive Technology, the CRICOS registration ensures the course meets national standards for international students. The course duration of 2 years 12 months (154 weeks) allows for in-depth study of both general IT principles and specialised games programming topics. Students may also collaborate on projects simulating real industry workflows. As the games industry grows globally, Australian qualifications in this field are recognised for their practical focus. Melbourne and Sydney, where the campuses are located, are hubs for tech and creative industries, offering networking and internship opportunities. Note that this course does not include a mandatory work component, but students can seek casual employment under their student visa conditions.

Duration and study mode

The Bachelor of Information Technology (Games Programming) is a single qualification (no dual degree) offered over 2 years 12 months, which equates to 154 weeks as per the CRICOS register. The language of instruction is English. This course does not include a foundation studies component. Students study full-time on campus at one of the two delivery locations. International students must maintain full-time enrolment to comply with visa conditions. The duration is typical for an AQF Level 7 bachelor degree in Australia, though some providers may offer accelerated pathways. Academy of Interactive Technology may offer part-time options for domestic students, but international students are generally required to study full-time. Check with the provider for specific study mode details. The CRICOS duration of 154 weeks includes holidays and scheduled breaks. Students should plan their accommodation and budget accordingly. Living costs in Melbourne and Sydney vary — indicative weekly rent is around A$300-500, groceries A$80-150, and public transport A$30-50 (concession rates may apply for students). These are estimates only. Overseas Student Health Cover (OSHC) is mandatory for international students and costs approximately A$500-700 per year depending on provider and coverage.

Fees (indicative — set by Academy of Interactive Technology)

Indicative fees for this course, as recorded in the CRICOS register, are as follows: Tuition fee — A$64,200; Non-tuition fees — A$200; Estimated total cost — A$64,400. These fees are set by Academy of Interactive Technology and are subject to change. They do not include Overseas Student Health Cover (OSHC), living expenses, or the visa application charge. OSHC is mandatory for the duration of your student visa. For current fee schedules and payment plans, always check the provider's website at www.ait.nsw.edu.au. HeadStart Academy provides these figures as a guide only; we do not set or collect fees. Additionally, students may need to budget for textbooks, equipment (e.g., a suitable laptop), and personal expenses. The cost of living in Melbourne or Sydney can add A$20,000-30,000 per year depending on lifestyle. Use the Department of Home Affairs' financial capacity calculators for visa purposes.

Entry requirements (general guidance)

To be admitted to this Bachelor Degree, international students typically need to meet academic and English language requirements. Academy of Interactive Technology expects completion of an Australian Year 12 or equivalent overseas qualification. The indicative English requirement is IELTS 6.0-6.5 overall, with no band below 5.5-6.0 (or equivalent test like TOEFL or PTE). Some students may be eligible for pathway programs if they do not meet direct entry criteria — contact the provider for options. Prior studies in mathematics or computing may be beneficial but not always required. Always verify specific entry requirements directly with Academy of Interactive Technology, as they may have additional criteria. Remember, meeting the minimum entry requirements does not guarantee admission; the provider assesses each application individually.

Work component

This course has no mandatory work component. However, international students on a Student visa (Subclass 500) can work up to 48 hours per fortnight during term time and unlimited hours during scheduled course breaks. This allows you to gain work experience and supplement your income while studying. Note that work must not interfere with your study commitments. For the most up-to-date work conditions, refer to the Department of Home Affairs.

Delivery locations

This course is delivered at two campuses of Academy of Interactive Technology: - Level 8, 12, 13, 120 Spencer St, Melbourne, VIC 3000 - Lvl 2, 7 Kelly Street, Ultimo, NSW 2007 (Sydney) Melbourne is Australia's second-largest city with a vibrant tech and gaming scene, home to over 100 CRICOS-registered providers. Sydney, the largest city, offers a dynamic start-up environment and numerous industry connections. Both campuses are well-connected by public transport. Living costs in Melbourne are slightly lower than Sydney overall. Students should consider factors like climate, lifestyle, and proximity to industry when choosing a campus.

Student visa

International students enrolling in this course must apply for a Student visa (Subclass 500). Key visa requirements include: evidence of enrolment (Confirmation of Enrolment from Academy of Interactive Technology), genuine temporary entrant (GTE) criteria, sufficient financial capacity to cover tuition, living costs, and travel, and adequate English proficiency. OSHC is mandatory for the visa duration. As of 2026, student visa applicants may need to show evidence of at least A$25,000 per year for living costs (excluding tuition). The visa application fee (currently around A$710) is separate. Work rights: up to 48 hours per fortnight during term, unlimited during breaks. After graduation, you may be eligible for a Temporary Graduate visa (Subclass 485) if you meet requirements. Consult a registered migration agent (MARA) or the Department of Home Affairs for personalised advice. HeadStart Academy does not provide immigration advice.

How to apply

Follow these three steps to apply for the Bachelor of Information Technology (Games Programming) at Academy of Interactive Technology: 1. Research CRICOS-registered providers: Use HeadStart Academy to compare courses like this one. Review course details, fees, and locations to confirm it meets your goals. 2. Apply directly to Academy of Interactive Technology: Check entry requirements, prepare your documents (academic transcripts, English test results), and submit your application through their admissions portal. Pay attention to application deadlines. 3. Receive your Confirmation of Enrolment (CoE) and apply for your Student visa (Subclass 500): Once accepted, the provider will issue a CoE. Use this to lodge your visa application with the Department of Home Affairs. Ensure you have OSHC and sufficient funds.

Learn more about this course on the Academy of Interactive Technology website.

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Source-backed course facts

Bachelor of Information Technology (Games Programming) is a CRICOS-registered programme at Academy of Interactive Technology. Use this register extract [CRICOS register, Apr 2026] to cross-check codes, duration and indicative fees before you apply.

CRICOS register extract

Course
Bachelor of Information Technology (Games Programming)
CRICOS course code
094327K
Provider
Academy of Interactive Technology (02155J)
Course level
Bachelor Degree
Field of education
02 - Information Technology
Duration
154 weeks
Tuition (indicative)
A$64,200
Estimated total (indicative)
A$64,400
Delivery locations
MELBOURNE, ULTIMO
Work component
No

This page is general information only and not migration advice. Confirm Student visa (Subclass 500) requirements with the Department of Home Affairs.

Important notes for international students

  • Tuition and living-cost figures on this site are indicative only — confirm current fees with the provider before you accept an offer.
  • HeadStart Academy is not a registered migration agent and does not provide immigration advice. For Student visa (Subclass 500) rules, OSHC and financial capacity, verify with the Department of Home Affairs or a registered MARA agent.
  • Only CRICOS-registered providers may enrol overseas students. Always check the CRICOS course and provider codes on your offer and Confirmation of Enrolment (CoE).

Related pages

Frequently Asked Questions

The indicative total cost for this course is A$64,400, comprising A$64,200 tuition and A$200 non-tuition fees. This is sourced from the CRICOS register and subject to change. OSHC, living costs, and visa fees are additional. Always check the provider's website for current fees.
The duration is 2 years 12 months (154 weeks) as per the CRICOS register. Students study full-time over this period, including scheduled breaks. The course is a single qualification without foundation studies.
You typically need an Australian Year 12 or equivalent overseas qualification and an English proficiency of IELTS 6.0-6.5 overall (no band below 5.5-6.0). Academy of Interactive Technology may consider previous academic background. Pathway options may be available if you don't meet direct entry. Confirm with the provider.
The course is delivered at Academy of Interactive Technology campuses in Melbourne (120 Spencer St) and Ultimo, Sydney (7 Kelly Street). You may choose your preferred location, subject to availability.
CRICOS lists estimated total fees of A$64,400 for Bachelor of Information Technology (Games Programming) (tuition A$64,200). Figures are indicative as at the April 2026 register snapshot — confirm current fees with Academy of Interactive Technology before applying.
The CRICOS course code is 094327K, offered by Academy of Interactive Technology (provider code 02155J). Use these codes when checking your offer and CoE.