Bachelor of Game Design Australia

Bachelor of Game Design (CRICOS 110056B) – Australian College of the Arts

Bachelor of Game Design (CRICOS course code 110056B) is a Bachelor Degree delivered by Australian College of the Arts Pty Ltd over 2 years. This course is designed for international students seeking a career in the rapidly growing game development industry. As a CRICOS-registered provider (03392K), Australian College of the Arts offers a practical, industry-focused curriculum that covers game design, interactive media, and visual arts. Located in Melbourne's creative hubs of Collingwood and Fitzroy, students benefit from access to studios, industry mentors, and a vibrant arts community. All international students are protected under the ESOS Act, ensuring quality education and student rights. HeadStart Academy provides this profile using official CRICOS data (April 2026) to help you make an informed decision.

All listed providers are CRICOS-registered with the Australian Government
Data sourced directly from the official CRICOS register (April 2026)
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What You'll Study

The Bachelor of Game Design falls under the creative arts field of education (10 - Creative Arts, 1003 - Visual Arts and Crafts, n.e.c.). At AQF Level 7, this bachelor degree provides a broad, coherent body of knowledge in game design, interactive storytelling, character creation, and user experience. Graduates typically develop skills in game mechanics, level design, digital art, and project management. The program blends theory with hands-on projects, preparing students for roles as game designers, artists, or producers. While specific syllabus details vary, the course is structured to meet industry standards and includes a work-integrated learning component. Students should expect to build a portfolio of work and collaborate on team-based projects. Always confirm curriculum details directly with Australian College of the Arts.

Duration and Study Mode

According to the CRICOS register, the Bachelor of Game Design has a duration of 2 years (104 weeks). The language of instruction is English. This is a single qualification, not a dual or combined degree. There are no foundation studies included. Students are expected to study full-time to maintain their student visa conditions. The schedule may include lectures, tutorials, studio time, and independent study. Melbourne's many CRICOS-registered providers offer flexibility, but this specific program is delivered over a standard 2-year period. Check the provider's website for study mode options (on-campus, blended, etc.).

Fees (Indicative)

The indicative tuition fee for the entire course is A$87,240, with non-tuition fees of A$0, resulting in an estimated total of A$87,240. These figures are sourced from the CRICOS register as at 1 April 2026. Please note: fees are subject to change and set by Australian College of the Arts Pty Ltd. Always confirm current fees on the provider's website (www.collarts.edu.au). Additional costs not included in the fee are Overseas Student Health Cover (OSHC), living expenses, and the Student visa application charge. Living costs in Melbourne are estimated at around A$500–700 per week for accommodation, food, and transport. The Australian Government recommends international students budget at least A$29,710 per year for living costs (excluding tuition). Refer to the Department of Home Affairs for current financial capacity requirements.

Entry Requirements (General Guidance)

International students must meet both academic and English language requirements. For this bachelor degree, an IELTS score of 6.0–6.5 overall with no band below 5.5–6.0 is typically expected. Equivalent tests (TOEFL, PTE) are also accepted. Prior qualifications: completion of Year 12 or equivalent for entry into bachelor level. Some students may enter via foundation or pathway programs offered by the provider. Check with Australian College of the Arts for specific entry requirements, including portfolio or interview requirements for game design. Note that meeting minimum entry does not guarantee admission – the provider assesses each application. For visa purposes, you must have a Confirmation of Enrolment (CoE) and meet Genuine Temporary Entrant (GTE) criteria.

Work Component

This course includes a compulsory work component: 6 weeks, 10 hours per week, totalling approximately 60 hours. This work-integrated learning (WIL) is typically an industry placement, internship, or project with a partner organisation. It allows students to apply classroom knowledge in a real-world game studio or creative agency. WIL enhances employability and often counts towards course credit. International students must ensure any work complies with their visa conditions. The provider will arrange placement opportunities and may assess your readiness. Successful completion of the work component is required to graduate.

Delivery Locations

The Bachelor of Game Design is delivered at three locations in Melbourne, Victoria: - 208 Wellington Street, Collingwood VIC - 67-69 Cromwell Street, Collingwood VIC - Level 2, 156 George Street, Fitzroy VIC Both Collingwood and Fitzroy are inner-city suburbs with easy access to public transport (trains, trams, buses). Melbourne has a large international student community, with over 150,000 international students enrolled across universities and VET providers. Collingwood and Fitzroy are known for their creative industries, cafes, and galleries. Living costs in these areas are higher but still manageable. According to CRICOS data, Victoria has hundreds of registered providers, offering students many choices. Check the provider's website for specific campus facilities and studio access.

Student Visa Information

International students studying this course on a student visa (Subclass 500) can work up to 48 hours per fortnight during term and unlimited hours during scheduled breaks, subject to visa conditions. You must maintain enrolment in a CRICOS-registered course, meet attendance requirements, and have valid Overseas Student Health Cover (OSHC). After graduation, you may be eligible for a Temporary Graduate visa (Subclass 485) if you meet the two-year Australian study requirement. The Australian Government requires you to demonstrate genuine temporary entrant (GTE) intent, financial capacity for tuition, living costs, and return travel. HeadStart Academy recommends consulting a registered migration agent (MARA) or the Department of Home Affairs for personalised advice. ESOS Act protections apply, including tuition protection and complaint processes.

How to Apply

Follow these three steps to apply for the Bachelor of Game Design at Australian College of the Arts Pty Ltd: 1. Research CRICOS-registered providers: Use HeadStart Academy to compare courses. Look at entry requirements, fees, and locations. Confirm that Australian College of the Arts (CRICOS 03392K) offers the course you want. 2. Apply directly to your chosen institution: Visit www.collarts.edu.au to start your application. Prepare academic transcripts, English test results (IELTS/TOEFL/PTE), portfolio if required, and a personal statement. Check application deadlines – they may have multiple intakes per year. 3. Receive your Confirmation of Enrolment (CoE) and apply for your Student visa (Subclass 500): Once the provider offers you a place, you'll get a CoE. Use this to apply for your visa online via ImmiAccount. You'll need OSHC, financial evidence, and proof of GTE. Allow at least 4–8 weeks for visa processing. Remember, HeadStart Academy does not provide migration advice – seek professional help if needed.

Is Victoria Right for You?

Victoria, particularly Melbourne, is a major study destination with over 30 universities and many vocational providers. It's known for its cultural diversity, strong creative industries, and excellent public transport. Living costs here are higher than in states like South Australia or Tasmania but offer more employment opportunities. The city has dedicated game development hubs, events like PAX Australia, and a supportive startup ecosystem. If you value urban lifestyle, networking events, and creative community, Victoria could be ideal. However, consider your budget – indicative rent for a one-bedroom in inner Melbourne is around A$450–600 per week. Always factor in travel, food, and leisure costs. Use the official Study in Australia cost of living calculator for a personalised estimate.

Ready to start your game design journey? Visit Australian College of the Arts' website to apply or use HeadStart Academy to explore more CRICOS-registered courses.

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Source-backed course facts

Bachelor of Game Design is a CRICOS-registered programme at Australian College of the Arts Pty Ltd. Use this register extract [CRICOS register, Apr 2026] to cross-check codes, duration and indicative fees before you apply.

CRICOS register extract

Course
Bachelor of Game Design
CRICOS course code
110056B
Provider
Australian College of the Arts Pty Ltd (03392K)
Course level
Bachelor Degree
Field of education
10 - Creative Arts
Duration
104 weeks
Tuition (indicative)
A$87,240
Estimated total (indicative)
A$87,240
Delivery locations
Collingwood, Fitzroy
Work component
Yes (60 total hours)

This page is general information only and not migration advice. Confirm Student visa (Subclass 500) requirements with the Department of Home Affairs.

Important notes for international students

  • Tuition and living-cost figures on this site are indicative only — confirm current fees with the provider before you accept an offer.
  • HeadStart Academy is not a registered migration agent and does not provide immigration advice. For Student visa (Subclass 500) rules, OSHC and financial capacity, verify with the Department of Home Affairs or a registered MARA agent.
  • Only CRICOS-registered providers may enrol overseas students. Always check the CRICOS course and provider codes on your offer and Confirmation of Enrolment (CoE).

Related pages

Frequently Asked Questions

The indicative total fee is A$87,240 for the full 2-year program, with no additional non-tuition fees on the CRICOS register. This covers tuition only. You'll also need to budget for Overseas Student Health Cover (OSHC), living costs (approximately A$500–700 per week in Melbourne), and visa application charges. Always confirm current fees directly with Australian College of the Arts as fees are subject to change.
The course duration is 2 years (104 weeks) according to the CRICOS register. It is a full-time bachelor degree. The length is standard for an AQF Level 7 qualification. Some students may take longer if studying part-time, but international student visa conditions require full-time enrolment. Check with the provider for any accelerated options.
International students typically need an IELTS score of 6.0–6.5 overall with no band below 5.5–6.0 (or equivalent). You'll also need to have completed Year 12 or equivalent. Some applicants may enter via foundation studies. Because it's a game design course, a portfolio or interview may be required – contact Australian College of the Arts for specific academic and creative entry requirements.
The course is delivered at three locations in Melbourne, Victoria: 208 Wellington Street, Collingwood; 67-69 Cromwell Street, Collingwood; and Level 2, 156 George Street, Fitzroy. All are inner-city suburbs with excellent public transport links. These locations are part of Melbourne's vibrant creative arts precinct. Students have access to studios, labs, and industry networks.
CRICOS lists estimated total fees of A$87,240 for Bachelor of Game Design (tuition A$87,240). Figures are indicative as at the April 2026 register snapshot — confirm current fees with Australian College of the Arts Pty Ltd before applying.
The CRICOS course code is 110056B, offered by Australian College of the Arts Pty Ltd (provider code 03392K). Use these codes when checking your offer and CoE.