Bachelor of Game Design (110057A)

Bachelor of Game Design (CRICOS 110057A) – Australian College of the Arts

The Bachelor of Game Design (CRICOS course code 110057A) is a Bachelor Degree delivered by Australian College of the Arts Pty Ltd over 3 years. This program equips students with the creative and technical skills needed to design, develop, and produce games for the global entertainment industry. As a CRICOS-registered course (provider code 03392K), it meets Australian Government standards for international students under the ESOS Act. With over 1,500 CRICOS-registered providers offering more than 26,000 courses across Australia, this degree offers a pathway to the thriving creative arts sector. Delivered in Melbourne's vibrant arts precincts of Collingwood and Fitzroy, the course combines theory with practical industry placements. Whether you dream of being a game designer, level artist, or producer, this Bachelor Degree (AQF Level 7) provides a comprehensive foundation. All data below is sourced directly from the CRICOS register as at April 2026, making HeadStart Academy a free, reliable resource for your study decisions.

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Course Overview

The Bachelor of Game Design (CRICOS course code 110057A) is a 3-year Bachelor Degree (AQF Level 7) delivered by Australian College of the Arts Pty Ltd (CRICOS 03392K), a private higher education provider trading as Collarts. This course falls under the field of Visual Arts and Crafts (n.e.c.) – a subcategory of Creative Arts. Students learn the principles of game design, including narrative development, character design, interactive storytelling, and game production pipelines. The program is designed to prepare graduates for roles in the global gaming industry, which is growing rapidly in Australia. As a CRICOS-registered course, it guarantees quality assurance and student protections under the ESOS Act. International students can rely on this registration as a trust signal when choosing their study destination.

What You'll Study

While specific curriculum details are set by the provider, the Bachelor of Game Design at AQF Level 7 typically covers core areas such as game mechanics, visual design, programming fundamentals, project management, and industry ethics. Students engage in hands-on projects, building a portfolio of work. The field of Visual Arts and Crafts encompasses creative expression through digital and traditional media. Graduates emerge with the ability to conceptualise, prototype, and refine games for various platforms. The course also emphasises teamwork and communication skills, essential for collaborative studio environments. Note that this is general guidance – for exact subjects, refer to the provider's official website.

Duration and Study Mode

The Bachelor of Game Design has a duration of 3 years, equivalent to 156 weeks on the CRICOS register. The course is delivered in English, the language of instruction. It is a single qualification (no dual qualification or foundation studies component). The standard study load is full-time, with international students expected to maintain satisfactory attendance to comply with visa conditions. The course is classroom-based at the provider's campuses in Melbourne, with a mandatory work component integrated into the program.

Fees (Indicative – Set by Australian College of the Arts Pty Ltd)

According to the CRICOS register as at April 2026, the indicative tuition fee for the Bachelor of Game Design is A$87,240 for the full 3-year program. Non-tuition fees are listed as A$0, bringing the estimated total to A$87,240. These fees are set by the institution and subject to change – always confirm directly with Australian College of the Arts before applying. Note that this amount does not include Overseas Student Health Cover (OSHC), living costs, or the student visa application charge. Living costs in Melbourne are estimated at around A$450–600 per week for rent, groceries, and transport. Use the free resources on headstartacademy.com.au to budget your total study costs.

Entry Requirements (General Guidance)

International applicants typically need to meet English language proficiency and academic prerequisites. The indicative English requirement for the Bachelor of Game Design is IELTS 6.0–6.5 overall with no band below 5.5–6.0, or equivalent. For prior qualifications, completion of Australian Year 12 (or equivalent) is expected. Some students may enter via foundation or pathway programs – check with Australian College of the Arts for options. Always refer to the provider's official entry requirements as they may change. HeadStart Academy does not assess eligibility; we recommend contacting the institution directly.

Work Component

This course includes a work component: 6 weeks at 10 hours per week, totalling approximately 60 hours. This work-integrated learning (WIL) is typically an industry placement or internship, allowing students to apply their game design skills in a real-world setting. Placements may be at local game studios, creative agencies, or tech companies. This hands-on experience enhances employment prospects and is a valuable part of the degree. Confirm specific arrangements with the provider.

Delivery Locations

The Bachelor of Game Design is delivered at three campuses in Melbourne, Victoria, all operated by Australian College of the Arts: - 208 Wellington Street, Collingwood VIC - 67-69 Cromwell Street, Collingwood VIC - Level 2, 156 George Street, Fitzroy VIC

Collingwood and Fitzroy are inner-northern suburbs of Melbourne, known for their creative and arts communities. Melbourne has a large student population – home to over 250,000 international students – and excellent public transport via trams, trains, and buses. The campuses are well-connected, with tram routes along Smith Street and Lygon Street. Living costs in these areas are slightly above the Melbourne average but offer vibrant café culture and proximity to the CBD.

Student Visa Considerations

To study the Bachelor of Game Design, international students must apply for a Student visa (Subclass 500). Key requirements include: - Genuine Temporary Entrant (GTE) criterion – you must demonstrate your intention to stay temporarily in Australia for study. - Overseas Student Health Cover (OSHC) – mandatory health insurance for the duration of your visa. - Financial capacity – evidence you can cover tuition, living costs, and OSHC. - Work rights: Up to 48 hours per fortnight during study periods, with unlimited hours during scheduled holidays (subject to visa conditions).

HeadStart Academy provides general guidance only. For specific visa advice, consult a registered migration agent (MARA) or visit homeaffairs.gov.au. The ESOS Act protects your rights as an international student, including access to tuition refunds in certain circumstances.

How to Apply for Bachelor of Game Design at Australian College of the Arts

Follow these three steps to secure your place: 1. **Research CRICOS-registered providers** – Use HeadStart Academy's course finder to compare game design degrees. Filter by level, field, and location. Verify that your chosen provider (Australian College of the Arts, CRICOS 03392K) is registered. 2. **Apply directly to the institution** – Meet entry requirements, submit your academic transcripts and English test scores (IELTS 6.0–6.5 typically required). Check application deadlines and submit through Collarts' admissions portal. 3. **Receive your CoE and apply for your Student visa** – Once accepted, you'll receive a Confirmation of Enrolment (CoE). Use this to apply for a Subclass 500 visa. Include OSHC in your application. HeadStart Academy is not involved in the visa process; always consult official sources.

Is Melbourne Right for Your Game Design Degree?

Melbourne is Australia's cultural capital, home to a thriving gaming and creative tech scene. The city hosts numerous game development studios and annual events like the Melbourne International Games Week. Studying in Victoria gives you access to a community of over 500 CRICOS-registered providers offering courses across all levels. Living costs in Melbourne range from A$450–600 per week for accommodation, food, and transport. The city's public transport makes commuting easy. Consider your personal preferences for city life, climate, and career opportunities when choosing a destination.

Ready to take the next step? Follow the 'How to Apply' steps above to begin your journey. For more courses and resources, explore other pages on headstartacademy.com.au.

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Source-backed course facts

Bachelor of Game Design is a CRICOS-registered programme at Australian College of the Arts Pty Ltd. Use this register extract [CRICOS register, Apr 2026] to cross-check codes, duration and indicative fees before you apply.

CRICOS register extract

Course
Bachelor of Game Design
CRICOS course code
110057A
Provider
Australian College of the Arts Pty Ltd (03392K)
Course level
Bachelor Degree
Field of education
10 - Creative Arts
Duration
156 weeks
Tuition (indicative)
A$87,240
Estimated total (indicative)
A$87,240
Delivery locations
Collingwood, Fitzroy
Work component
Yes (60 total hours)

This page is general information only and not migration advice. Confirm Student visa (Subclass 500) requirements with the Department of Home Affairs.

Important notes for international students

  • Tuition and living-cost figures on this site are indicative only — confirm current fees with the provider before you accept an offer.
  • HeadStart Academy is not a registered migration agent and does not provide immigration advice. For Student visa (Subclass 500) rules, OSHC and financial capacity, verify with the Department of Home Affairs or a registered MARA agent.
  • Only CRICOS-registered providers may enrol overseas students. Always check the CRICOS course and provider codes on your offer and Confirmation of Enrolment (CoE).

Related pages

Frequently Asked Questions

Indicative tuition for the Bachelor of Game Design (CRICOS 110057A) is A$87,240 for the full 3-year program, with non-tuition fees listed as A$0. This total does not include OSHC, living expenses, or visa fees. Fees are set by the provider and may change – always confirm directly with Australian College of the Arts. HeadStart Academy sources this data from the CRICOS register as at April 2026.
The program runs for 3 years full-time, equivalent to 156 weeks on the CRICOS register. It is a single qualification without foundation or dual study options. The course includes a mandatory work component of approximately 60 hours (6 weeks at 10 hrs/week).
Generally, international students need an English proficiency of IELTS 6.0–6.5 overall (no band below 5.5–6.0) and completion of Year 12 or equivalent. Some students may qualify via foundation programs. For specific requirements, check the Australian College of the Arts website or contact their admissions team. HeadStart Academy cannot assess eligibility.
The course is taught at three campuses in Melbourne: 208 Wellington Street (Collingwood), 67-69 Cromwell Street (Collingwood), and Level 2, 156 George Street (Fitzroy). All are in inner-northern suburbs with excellent public transport access to the city centre. The provider is Australian College of the Arts Pty Ltd (CRICOS 03392K).
CRICOS lists estimated total fees of A$87,240 for Bachelor of Game Design (tuition A$87,240). Figures are indicative as at the April 2026 register snapshot — confirm current fees with Australian College of the Arts Pty Ltd before applying.
Bachelor of Game Design is listed at 156 weeks on CRICOS (Bachelor Degree). Exact timetables and intake dates are set by Australian College of the Arts Pty Ltd.
Delivery locations on the CRICOS register include Collingwood, Fitzroy. Confirm the campus on your offer letter matches the location you intend to study.
The CRICOS course code is 110057A, offered by Australian College of the Arts Pty Ltd (provider code 03392K). Use these codes when checking your offer and CoE.