Bachelor of Game Design (CRICOS course code 109411J) is a Bachelor Degree delivered by Academy of Interactive Technology over 3 years. This AQF Level 7 qualification (field: Creative Arts, nec) prepares students for careers in game development, interactive media, and digital design. As a CRICOS-registered course (provider 02155J), it meets Australian Government standards for international students. Academy of Interactive Technology (AIT) is a private provider with campuses in Melbourne and Sydney, offering industry-focused programs. Australia has over 1,500 CRICOS-registered providers offering more than 26,000 courses, and this game design degree is one of many options for international students seeking creative arts pathways. Whether you dream of being a game designer, artist, or producer, this course provides the foundational skills needed to enter the global games industry.
Bachelor of Game Design (CRICOS course code 109411J) is a Bachelor Degree delivered by Academy of Interactive Technology over 3 years. This course is classified under Field of Education 10 - Creative Arts, specifically 109999 - Creative Arts, n.e.c. It is an AQF Level 7 qualification, meaning it meets the standard for bachelor degrees in Australia. International students benefit from CRICOS registration, which ensures the course meets quality standards and allows students to apply for a Student visa (Subclass 500). The course is offered at two locations: Level 8, 12, 13, 120 Spencer St, Melbourne VIC, and Level 2, 7 Kelly Street, Ultimo NSW. Both campuses are well-connected by public transport, with Melbourne's Spencer Street near Southern Cross Station and Ultimo close to Sydney's Central Station. The course has no work component, but students can work up to 48 hours per fortnight during term under student visa conditions.
This game design degree covers the creative arts field, focusing on interactive media, visual design, storytelling, and game production. At bachelor level, students typically develop skills in game mechanics, level design, 3D modelling, animation, and project management. While we cannot provide the specific syllabus, graduates are prepared for roles such as game designer, level artist, or technical artist. The course emphasises both theoretical knowledge and practical application, often culminating in a capstone project or portfolio. Australian bachelor degrees in creative arts typically include studio-based learning, collaboration, and industry engagement. For the exact curriculum, visit the Academy of Interactive Technology website or contact their admissions team.
The Bachelor of Game Design is 3 years in duration, equating to 156 weeks on the CRICOS register. The language of instruction is English. It is a single qualification (no dual award) with no foundation studies or VET component. The course is delivered face-to-face at the Melbourne and Sydney campuses. Full-time study is required to maintain student visa conditions. Some courses may offer online components, but this is at the provider's discretion. Always confirm the study mode directly with Academy of Interactive Technology before enrolling.
Tuition fees for the Bachelor of Game Design are indicative at A$63,600 total (as per CRICOS register April 2026). Non-tuition fees are approximately A$200, giving an estimated total of A$63,800. These fees do not include Overseas Student Health Cover (OSHC), living costs, or the student visa application charge. For current fees, always check the provider's website: www.ait.nsw.edu.au. Living costs vary by city: in Melbourne, indicative weekly rent is around A$350-500 for a shared apartment, groceries A$80-120, and transport A$40-60. In Sydney, rent is higher (A$400-600), with similar groceries and transport costs. Budget accordingly for your stay.
For international students, the typical English requirement is IELTS 6.0-6.5 overall with no band below 5.5-6.0 (equivalent tests accepted). Prior academic qualifications should meet the Australian standard for bachelor entry (e.g., completion of Year 12 or equivalent). Foundation or pathway options may be available if you don't meet direct entry – contact Academy of Interactive Technology for details. All entry requirements are set by the provider; we recommend checking their website for the most up-to-date information.
This course has no mandatory work component. However, as an international student on a Subclass 500 visa, you are permitted to work up to 48 hours per fortnight during study periods and unlimited hours during scheduled breaks. Work rights are subject to visa conditions, so always refer to your visa grant letter. The lack of a work component means the course is purely academic, but you can still gain industry experience through internships or part-time work outside study hours.
The Bachelor of Game Design is delivered at two campuses: Level 8, 12, 13, 120 Spencer St, Melbourne VIC (Melbourne CBD) and Level 2, 7 Kelly Street, Ultimo NSW (near Sydney CBD). Melbourne's campus is steps from Southern Cross Station, with easy tram and train access. Ultimo is within walking distance of Central Station and Chinatown. Both cities are major student hubs: Melbourne has over 50 CRICOS-registered providers, and Sydney over 60. Living costs are higher in Sydney, but both offer vibrant cultural scenes and public transport. Consider your preferred city lifestyle when choosing a campus.
International students need a Student visa (Subclass 500) to study this course. Key requirements include: Confirmation of Enrolment (CoE), Genuine Temporary Entrant (GTE) statement, OSHC health cover, and proof of financial capacity (tuition, living costs, travel). As of 2026, student work rights allow 48 hours per fortnight during term and unlimited hours during scheduled breaks. The visa application charge is approximately A$1,600 (subject to change). We are not migration agents – consult a registered MARA agent or the Department of Home Affairs for personalised advice. All CRICOS-registered courses offer ESOS Act protections, including tuition refund safeguards.
Before choosing a Bachelor of Game Design, consider your career goals. The games industry in Australia is growing, with hubs in Melbourne, Sydney, Brisbane, and Adelaide. Roles include game designer, level artist, producer, and QA tester. A bachelor degree provides a broad foundation, but portfolio and networking are crucial. If you prefer hands-on skills, a diploma or short course might suit. Also factor in location: Melbourne and Sydney have strong game development communities, with events like PAX Aus and Global Game Jam. Compare this course with others on CRICOS to find the best fit for your budget, city preference, and career aspirations.
Applying for the Bachelor of Game Design at Academy of Interactive Technology is straightforward. Follow these three steps: 1. Research CRICOS-registered providers – use HeadStart Academy to filter by course level, field, and city. Ensure the provider (02155J) is current on CRICOS. 2. Apply directly to Academy of Interactive Technology – check entry requirements, English test scores, and application deadlines on their website (www.ait.nsw.edu.au). Submit your academic transcripts and English proficiency results. 3. Receive your Confirmation of Enrolment (CoE) and apply for your Student visa (Subclass 500) – with your CoE, lodge your visa application online through the Department of Home Affairs. Include OSHC, GTE, and financial evidence. We recommend consulting a MARA agent for visa assistance.
Ready to start your game design journey? Visit Academy of Interactive Technology's website or use HeadStart Academy to compare other CRICOS-registered game design courses across Australia.
Bachelor of Game Design is a CRICOS-registered programme at Academy of Interactive Technology. Use this register extract [CRICOS register, Apr 2026] to cross-check codes, duration and indicative fees before you apply.
This page is general information only and not migration advice. Confirm Student visa (Subclass 500) requirements with the Department of Home Affairs.